/*
 *  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
 * 
 *  Redistribution and use in source and binary forms, with or without modification, are
 *  permitted provided that the following conditions are met:
 * 
 *     1. Redistributions of source code must retain the above copyright notice, this list of
 *        conditions and the following disclaimer.
 * 
 *     2. Redistributions in binary form must reproduce the above copyright notice, this list
 *        of conditions and the following disclaimer in the documentation and/or other materials
 *        provided with the distribution.
 * 
 *  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
 *  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 *  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
 *  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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 *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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 *  The views and conclusions contained in the software and documentation are those of the
 *  authors and should not be interpreted as representing official policies, either expressed
 *  or implied, of BetaSteward_at_googlemail.com.
 */

package mage.sets.magic2011;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Layer;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.SubLayer;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.DefenderAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;

/**
 *
 * @author BetaSteward_at_googlemail.com
 */
public class GargoyleSentinel extends CardImpl<GargoyleSentinel> {

	public GargoyleSentinel(UUID ownerId) {
		super(ownerId, 207, "Gargoyle Sentinel", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}");
		this.expansionSetCode = "M11";
		this.subtype.add("Gargoyle");
		this.power = new MageInt(3);
		this.toughness = new MageInt(3);

		this.addAbility(DefenderAbility.getInstance());
		this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GargoyleSentinelEffect(), new ManaCostsImpl("{3}")));
	}

	public GargoyleSentinel(final GargoyleSentinel card) {
		super(card);
	}

	@Override
	public GargoyleSentinel copy() {
		return new GargoyleSentinel(this);
	}

	@Override
	public String getArt() {
		return "129079_typ_reg_sty_010.jpg";
	}

}

class GargoyleSentinelEffect extends ContinuousEffectImpl<GargoyleSentinelEffect> {

	public GargoyleSentinelEffect() {
		super(Duration.EndOfTurn, Outcome.AddAbility);
	}

	public GargoyleSentinelEffect(final GargoyleSentinelEffect effect) {
		super(effect);
	}

	@Override
	public GargoyleSentinelEffect copy() {
		return new GargoyleSentinelEffect(this);
	}

	@Override
	public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
		Permanent permanent = game.getPermanent(source.getSourceId());
		if (permanent != null) {
			switch (layer) {
				case AbilityAddingRemovingEffects_6:
					if (sublayer == SubLayer.NA) {
						for (Ability ability: permanent.getAbilities()) {
							if (ability.getId().equals(DefenderAbility.getInstance().getId()))
								permanent.getAbilities().remove(ability);
						}
						permanent.getAbilities().add(FlyingAbility.getInstance());
					}
					break;
			}
			return true;
		}
		return false;
	}

	@Override
	public boolean apply(Game game, Ability source) {
		return false;
	}

	@Override
	public String getText(Ability source) {
		return "Until end of turn, Gargoyle Sentinel loses defender and gains flying";
	}

	@Override
	public boolean hasLayer(Layer layer) {
		return layer == Layer.AbilityAddingRemovingEffects_6;
	}

}
